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[Options]
DefaultPath=VC98\sdk\Graphics\DirectX
SampleDir=VC98\sdk\Graphics\DirectX

[Files]
bellhop\bellhop.cpp=2
bellhop\bellhop.dsp=2
bellhop\bellhop.h=2
bellhop\bellhop.ico=2
bellhop\bellhop.mak=2
bellhop\bellhop.rc=2
bellhop\cgrptree.cpp=2
bellhop\cgrptree.h=2
bellhop\closdoor.ico=2
bellhop\connset.cpp=2
bellhop\debug\bellhop.res=0
bellhop\dialog.cpp=2
bellhop\friends.ico=2
bellhop\group1.ico=2
bellhop\icon1.ico=2
bellhop\lobby.cpp=2
bellhop\makefile=2
bellhop\makefile.wat=2
bellhop\opendoor.ico=2
bellhop\readme.txt=2
bellhop\resource.h=2
bellhop\sasesinp.ico=2
bellhop\spect.ico=2
bellhop\watcom.mk=2
boids\boids.cpp=2
boids\boids.dsp=2
boids\boids.h=2
boids\boids2.def=2
boids\boids2.rc=2
boids\common.h=2
boids\d3d.ico=2
boids\d3dscene.h=2
boids\d3dtex.cpp=2
boids\d3dtex.h=2
boids\d3dutils.cpp=2
boids\d3dutils.h=2
boids\d3dutils.inl=2
boids\d3dwin.cpp=2
boids\d3dwin.h=2
boids\debug\boids.res=0
boids\debug.cpp=2
boids\debug.h=2
boids\drvmgr.cpp=2
boids\drvmgr.h=2
boids\dx5.bmp=2
boids\flock.cpp=2
boids\getdxver.cpp=2
boids\makefile=2
boids\resource.h=2
boids\winmain.cpp=2
boids\winmain.h=2
boids\winproc.cpp=2
boids\winproc.h=2
d3dex1\d3dex1.c=2
d3dex1\d3dex1.def=2
d3dex1\d3dex1.dsp=2
d3dex1\d3dex1.rc=2
d3dex1\debug\d3dex1.res=0
d3dex1\icon1.ico=2
d3dex1\makefile=2
d3dex1\nowarn.h=2
d3dex1\readme.txt=2
d3dex1\resource.h=2
d3dex2\d3dex2.c=2
d3dex2\d3dex2.def=2
d3dex2\d3dex2.dsp=2
d3dex2\d3dex2.rc=2
d3dex2\debug\d3dex2.res=0
d3dex2\icon1.ico=2
d3dex2\makefile=2
d3dex2\nowarn.h=2
d3dex2\readme.txt=2
d3dex2\resource.h=2
ddex1\ddex1.cpp=2
ddex1\ddex1.def=2
ddex1\ddex1.dsp=2
ddex1\ddex1.rc=2
ddex1\debug\ddex1.res=0
ddex1\makefile=2
ddex1\makefile.wat=2
ddex1\readme.txt=2
ddex1\resource.h=2
ddex1\watcom.mk=2
ddex2\back.bmp=2
ddex2\ddex2.cpp=2
ddex2\ddex2.def=2
ddex2\ddex2.dsp=2
ddex2\ddex2.rc=2
ddex2\debug\ddex2.res=0
ddex2\makefile=2
ddex2\makefile.wat=2
ddex2\readme.txt=2
ddex2\resource.h=2
ddex2\watcom.mk=2
ddex3\ddex3.cpp=2
ddex3\ddex3.def=2
ddex3\ddex3.dsp=2
ddex3\ddex3.rc=2
ddex3\debug\ddex3.res=0
ddex3\frntback.bmp=2
ddex3\makefile=2
ddex3\makefile.wat=2
ddex3\readme.txt=2
ddex3\resource.h=2
ddex3\watcom.mk=2
ddex4\all.bmp=2
ddex4\ddex4.cpp=2
ddex4\ddex4.def=2
ddex4\ddex4.dsp=2
ddex4\ddex4.rc=2
ddex4\debug\ddex4.res=0
ddex4\makefile=2
ddex4\makefile.wat=2
ddex4\readme.txt=2
ddex4\resource.h=2
ddex4\watcom.mk=2
ddex5\all.bmp=2
ddex5\ddex5.cpp=2
ddex5\ddex5.def=2
ddex5\ddex5.dsp=2
ddex5\ddex5.rc=2
ddex5\debug\ddex5.res=0
ddex5\makefile=2
ddex5\makefile.wat=2
ddex5\readme.txt=2
ddex5\resource.h=2
ddex5\watcom.mk=2
diex1\debug\diex1.res=0
diex1\diex1.cpp=2
diex1\diex1.dsp=2
diex1\diex1.h=2
diex1\diex1.rc=2
diex1\makefile=2
diex1\makefile.wat=2
diex1\watcom.mk=2
diex2\debug\diex2.res=0
diex2\diex2.cpp=2
diex2\diex2.dsp=2
diex2\diex2.h=2
diex2\diex2.rc=2
diex2\makefile=2
diex2\makefile.wat=2
diex2\watcom.mk=2
diex3\debug\diex3.res=0
diex3\diex3.cpp=2
diex3\diex3.dsp=2
diex3\diex3.h=2
diex3\diex3.rc=2
diex3\makefile=2
diex3\makefile.wat=2
diex3\watcom.mk=2
diex4\debug\diex4.res=0
diex4\diex4.cpp=2
diex4\diex4.dsp=2
diex4\diex4.h=2
diex4\diex4.rc=2
diex4\makefile=2
diex4\makefile.wat=2
diex4\watcom.mk=2
diff1\debug\diff1.res=0
diff1\diff1.cpp=2
diff1\diff1.dsp=2
diff1\diff1.h=2
diff1\diff1.rc=2
diff1\makefile=2
diff1\makefile.wat=2
diff1\readme.txt=2
diff1\watcom.mk=2
donut\debug\donut.res=0
donut\donut.bmp=2
donut\donut.cpp=2
donut\donut.def=2
donut\donut.dsp=2
donut\donut.rc=2
donut\makefile=2
donut\makefile.wat=2
donut\readme.txt=2
donut\resource.h=2
donut\watcom.mk=2
donuts\bangbang.wav=2
donuts\bounce.wav=2
donuts\c_bang.wav=2
donuts\debug\donuts.res=0
donuts\donuts.bmp=2
donuts\donuts.c=2
donuts\donuts.dsp=2
donuts\donuts.h=2
donuts\donuts.ico=2
donuts\donuts.rc=2
donuts\d_bang.wav=2
donuts\gunfire.wav=2
donuts\hum.wav=2
donuts\input.c=2
donuts\input.h=2
donuts\level.wav=2
donuts\makefile=2
donuts\p_bang.wav=2
donuts\readme.txt=2
donuts\resource.h=2
donuts\rev.wav=2
donuts\shield.wav=2
donuts\skid.wav=2
donuts\splash.bmp=2
donuts\s_bang.wav=2
dpchat\debug\dpchat.res=0
dpchat\dialog.cpp=2
dpchat\dpchat.cpp=2
dpchat\dpchat.dsp=2
dpchat\dpchat.h=2
dpchat\dpchat.rc=2
dpchat\dpchat.reg=2
dpchat\lobby.cpp=2
dpchat\makefile=2
dpchat\makefile.wat=2
dpchat\readme.txt=2
dpchat\resource.h=2
dpchat\watcom.mk=2
dplaunch\debug\dplaunch.res=0
dplaunch\dplaunch.c=2
dplaunch\dplaunch.dsp=2
dplaunch\dplaunch.rc=2
dplaunch\makefile=2
dplaunch\makefile.wat=2
dplaunch\readme.txt=2
dplaunch\resource.h=2
dplaunch\watcom.mk=2
dpslots\client.cpp=2
dpslots\debug\dpslots.res=0
dpslots\dialog.cpp=2
dpslots\dpslots.cpp=2
dpslots\dpslots.dsp=2
dpslots\dpslots.h=2
dpslots\dpslots.mak=2
dpslots\dpslots.rc=2
dpslots\lobby.cpp=2
dpslots\makefile=2
dpslots\makefile.wat=2
dpslots\media\ding.wav=2
dpslots\media\lose.wav=2
dpslots\media\wheel.bmp=2
dpslots\media\win.wav=2
dpslots\readme.txt=2
dpslots\resource.h=2
dpslots\server.cpp=2
dpslots\slotsdb.txt=2
dpslots\watcom.mk=2
dsshow\debug\dsshow.res=0
dsshow\debug.h=2
dsshow\dsenum.c=2
dsshow\dsenum.h=2
dsshow\dsshow.def=2
dsshow\dsshow.dsp=2
dsshow\dsshow.rc=2
dsshow\generic.ico=2
dsshow\icon1.ico=2
dsshow\icon2.ico=2
dsshow\icon3.ico=2
dsshow\makefile=2
dsshow\readme.txt=2
dsshow\resource.h=2
dsshow\shell.c=2
dsshow\shell.h=2
dsshow\wassert.c=2
dsshow\wassert.h=2
dsshow\wave.c=2
dsshow\wave.h=2
dsstream\debug\dsstream.res=0
dsstream\debug.c=2
dsstream\debug.h=2
dsstream\dsstream.c=2
dsstream\dsstream.def=2
dsstream\dsstream.dsp=2
dsstream\dsstream.h=2
dsstream\dsstream.rc=2
dsstream\dstrenum.c=2
dsstream\dstrwave.c=2
dsstream\icon2.ico=2
dsstream\icon3.ico=2
dsstream\makefile=2
dsstream\notify.c=2
dsstream\readme.txt=2
dsstream\resource.h=2
dsstream\wassert.c=2
dsstream\wassert.h=2
duel\bfire.wav=2
duel\comm.c=2
duel\comm.h=2
duel\csession.bmp=2
duel\ddutil.cpp=2
duel\ddutil.h=2
duel\debug\duel.res=0
duel\ds3dutil.c=2
duel\ds3dutil.h=2
duel\duel.bmp=2
duel\duel.c=2
duel\duel.dsp=2
duel\duel.h=2
duel\duel.ico=2
duel\duel.rc=2
duel\gameproc.c=2
duel\gameproc.h=2
duel\gfx.c=2
duel\gfx.h=2
duel\input.c=2
duel\input.h=2
duel\lboom.wav=2
duel\lobby.c=2
duel\lobby.h=2
duel\makefile=2
duel\osession.bmp=2
duel\player.bmp=2
duel\readme.txt=2
duel\resource.h=2
duel\sboom.wav=2
duel\sbounce.wav=2
duel\sengine.wav=2
duel\sfx.c=2
duel\sfx.h=2
duel\splash.bmp=2
duel\sstart.wav=2
duel\sstop.wav=2
duel\util.c=2
duel\util.h=2
duel\wizard.c=2
duel\wizard.h=2
dxbug\devnode1.dll=2
dxbug\devnode2.dll=2
dxbug\readme.txt=2
dxsetenv.bat=1
dxview\debug\dxview.res=0
dxview\dinput.c=2
dxview\dxprint.c=2
dxview\dxview.c=2
dxview\dxview.dsp=2
dxview\dxview.h=2
dxview\dxview.ico=2
dxview\dxview.rc=2
dxview\folder.ico=2
dxview\folderop.ico=2
dxview\makefile=2
dxview\readme.txt=2
dxview\split.cur=2
egg\egg.c=2
egg\egg.def=2
egg\egg.dsp=2
egg\makefile=2
egg\readme.txt=2
faces\faces.c=2
faces\faces.def=2
faces\faces.dsp=2
faces\makefile=2
faces\readme.txt=2
fastfile\debug\fastfile.lib=2
fastfile\fastfile.c=2
fastfile\fastfile.h=2
fastfile\ffcreate.c=2
fastfile\ffcreate.def=2
fastfile\ffcreate.dsp=2
fastfile\ffent.h=2
fastfile\makefile=2
fastfile\readme.txt=2
fdfilter\debug\fdfilter.res=0
fdfilter\debug.c=2
fdfilter\debug.h=2
fdfilter\fdaudio.cpp=2
fdfilter\fdaudio.h=2
fdfilter\fdfilter.cpp=2
fdfilter\fdfilter.def=2
fdfilter\fdfilter.dsp=2
fdfilter\fdfilter.h=2
fdfilter\fdfilter.rc=2
fdfilter\filter.cpp=2
fdfilter\filter.h=2
fdfilter\gargle.cpp=2
fdfilter\icon1.ico=2
fdfilter\makefile=2
fdfilter\makefile.wat=2
fdfilter\reshead.h=2
fdfilter\resource.h=2
fdfilter\watcom.mk=2
ffdonuts\bangbang.wav=2
ffdonuts\bounce.wav=2
ffdonuts\c_bang.wav=2
ffdonuts\debug\ffdonuts.res=0
ffdonuts\donuts.bmp=2
ffdonuts\donuts.ico=2
ffdonuts\d_bang.wav=2
ffdonuts\ffdonuts.c=2
ffdonuts\ffdonuts.dsp=2
ffdonuts\ffdonuts.h=2
ffdonuts\ffdonuts.rc=2
ffdonuts\gunfire.wav=2
ffdonuts\hum.wav=2
ffdonuts\input.c=2
ffdonuts\input.h=2
ffdonuts\level.wav=2
ffdonuts\makefile=2
ffdonuts\p_bang.wav=2
ffdonuts\resource.h=2
ffdonuts\rev.wav=2
ffdonuts\shield.wav=2
ffdonuts\skid.wav=2
ffdonuts\splash.bmp=2
ffdonuts\s_bang.wav=2
flip2d\debug\flipcube.res=0
flip2d\dumb3d.cpp=2
flip2d\dumb3d.h=2
flip2d\fixed.h=2
flip2d\flip2d.dsp=2
flip2d\flipcube.cpp=2
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flip2d\flipcube.ico=2
flip2d\flipcube.rc=2
flip2d\makefile=2
flip2d\readme.txt=2
flip2d\tri.cpp=2
flip3d\checker.bmp=2
flip3d\d3dtex.cpp=2
flip3d\d3dtex.h=2
flip3d\debug\flip3d.res=0
flip3d\dumb3d.cpp=2
flip3d\dumb3d.h=2
flip3d\flip3d.dsp=2
flip3d\flipcube.cpp=2
flip3d\flipcube.h=2
flip3d\flipcube.ico=2
flip3d\flipcube.rc=2
flip3d\makefile=2
flip3d\readme.txt=2
flip3d\win95.bmp=2
fly\fly.c=2
fly\fly.def=2
fly\fly.dsp=2
fly\makefile=2
fly\readme.txt=2
foxbear\backlist.dat=2
foxbear\bmp.c=2
foxbear\ddraw.c=2
foxbear\debug\foxbear.res=0
foxbear\fbsound.c=2
foxbear\fbsound.h=2
foxbear\forelist.dat=2
foxbear\fox.ico=2
foxbear\foxbear.art=2
foxbear\foxbear.c=2
foxbear\foxbear.def=2
foxbear\foxbear.dsp=2
foxbear\foxbear.h=2
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foxbear\gameproc.c=2
foxbear\gameproc.h=2
foxbear\gfx.c=2
foxbear\gfx.h=2
foxbear\jump.wav=2
foxbear\makefile=2
foxbear\midlist.dat=2
foxbear\miss01.wav=2
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foxbear\rcids.h=2
foxbear\readme.txt=2
foxbear\rgb332.pal=2
foxbear\sprite.c=2
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foxbear\stop.wav=2
foxbear\strike01.wav=2
foxbear\strike02.wav=2
foxbear\stunned.wav=2
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foxbear\tile.c=2
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foxbear\wavdata\16-22\jump.wav=2
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foxbear\wavdata\16-22\miss02.wav=2
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foxbear\wavdata\16-22\strike01.wav=2
foxbear\wavdata\16-22\strike02.wav=2
foxbear\wavdata\16-22\stunned.wav=2
foxbear\wavdata\16-22\throw.wav=2
foxbear\wavdata\16-44\jump.wav=2
foxbear\wavdata\16-44\miss01.wav=2
foxbear\wavdata\16-44\miss02.wav=2
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foxbear\wavdata\16-44\strike01.wav=2
foxbear\wavdata\16-44\strike02.wav=2
foxbear\wavdata\16-44\stunned.wav=2
foxbear\wavdata\16-44\throw.wav=2
foxbear\wavdata\8-11\jump.wav=2
foxbear\wavdata\8-11\miss01.wav=2
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foxbear\wavdata\8-11\strike01.wav=2
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foxbear\wavdata\8-11\stunned.wav=2
foxbear\wavdata\8-11\throw.wav=2
foxbear\wavdata\8-22\jump.wav=2
foxbear\wavdata\8-22\miss01.wav=2
foxbear\wavdata\8-22\miss02.wav=2
foxbear\wavdata\8-22\stop.wav=2
foxbear\wavdata\8-22\strike01.wav=2
foxbear\wavdata\8-22\strike02.wav=2
foxbear\wavdata\8-22\stunned.wav=2
foxbear\wavdata\8-22\throw.wav=2
globe\globe.c=2
globe\globe.def=2
globe\globe.dsp=2
globe\makefile=2
globe\readme.txt=2
hier1\hier1.c=2
hier1\hier1.def=2
hier1\hier1.dsp=2
hier1\makefile=2
hier1\readme.txt=2
hier2\hier2.c=2
hier2\hier2.def=2
hier2\hier2.dsp=2
hier2\makefile=2
hier2\readme.txt=2
makefile=2
media\banana.bmp=2
media\banana.ppm=2
media\bang.wav=2
media\bangbang.wav=2
media\bigship1.x=2
media\blow1.wav=2
media\blow2.wav=2
media\bounce.wav=2
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media\chainsw.wav=2
media\checker.bmp=2
media\checker.ppm=2
media\cherry.x=2
media\cube.x=2
media\c_bang.wav=2
media\dropship.x=2
media\d_bang.wav=2
media\egg.x=2
media\gunfire.wav=2
media\hum.wav=2
media\jump.wav=2
media\lake.bmp=2
media\lake.ppm=2
media\land4.x=2
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media\miss01.wav=2
media\miss02.wav=2
media\mslogo.x=2
media\multi.x=2
media\ncube.x=2
media\nyuk.wav=2
media\piehit2.wav=2
media\plane.wav=2
media\pm_bship.x=2
media\pm_cam.x=2
media\pm_chrry.x=2
media\pm_cube.x=2
media\pm_dship.x=2
media\pm_egg.x=2
media\pm_land4.x=2
media\pm_mslog.x=2
media\pm_multi.x=2
media\pm_rmlog.x=2
media\pm_sph0.x=2
media\pm_sph1.x=2
media\pm_sph2.x=2
media\pm_sph3.x=2
media\pm_sph4.x=2
media\pm_torus.x=2
media\pm_tpot.x=2
media\pm_tpot0.x=2
media\pm_tpot1.x=2
media\pm_tpot2.x=2
media\pm_tpot3.x=2
media\pm_tree.x=2
media\p_bang.wav=2
media\rev.wav=2
media\rmlogo.x=2
media\run.wav=2
media\shield.wav=2
media\skid.wav=2
media\sphere0.x=2
media\sphere1.x=2
media\sphere2.x=2
media\sphere3.x=2
media\sphere4.x=2
media\stop.wav=2
media\strike01.wav=2
media\strike02.wav=2
media\stunned.wav=2
media\s_bang.wav=2
media\teapot.x=2
media\tex1.bmp=2
media\tex1.ppm=2
media\tex2.bmp=2
media\tex2.ppm=2
media\tex3.bmp=2
media\tex3.ppm=2
media\tex4.bmp=2
media\tex4.ppm=2
media\tex5.bmp=2
media\tex5.ppm=2
media\tex6.bmp=2
media\tex6.ppm=2
media\tex7.bmp=2
media\tex7.ppm=2
media\throw.wav=2
media\torus.x=2
media\tpot0.x=2
media\tpot1.x=2
media\tpot2.x=2
media\tpot3.x=2
media\tree.x=2
media\walk.wav=2
media\win95.bmp=2
media\win95.ppm=2
media\woob.wav=2
misc\d3d.ico=2
misc\d3dmacs.h=2
misc\d3dmain.h=2
misc\d3dmain.rc=2
misc\d3dutils.cpp=2
misc\d3dutils.h=2
misc\d3dutils.inl=2
misc\ddcalls.c=2
misc\ddmm.cpp=2
misc\ddmm.h=2
misc\ddutil.cpp=2
misc\ddutil.h=2
misc\ddutil2.cpp=2
misc\ddutil2.h=2
misc\debug\rmmain.res=0
misc\dsutil.c=2
misc\dsutil.h=2
misc\getdxver.cpp=2
misc\lbprintf.c=2
misc\lbprintf.h=2
misc\misc.c=2
misc\multimon.h=2
misc\readme.txt=2
misc\rmdemo.h=2
misc\rmerror.c=2
misc\rmerror.h=2
misc\rmfull.cpp=2
misc\rmfull.h=2
misc\rmfull.rc=2
misc\rmfullrc.h=2
misc\rmmain.cpp=2
misc\rmmain.h=2
misc\rmmain.rc=2
misc\rmstats.cpp=2
misc\sclblt.asm=2
morph\makefile=2
morph\morph.cpp=2
morph\morph.def=2
morph\morph.dsp=2
morph\readme.txt=2
mosquito\debug\mosquito.res=0
mosquito\makefile=2
mosquito\makefile.wat=2
mosquito\mosquit1.bmp=2
mosquito\mosquit2.bmp=2
mosquito\mosquit3.bmp=2
mosquito\mosquito.cpp=2
mosquito\mosquito.def=2
mosquito\mosquito.dsp=2
mosquito\mosquito.ico=2
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